with Example scene
Description
The Animation Clip Instancer with Time Offset is a Houdini Digital Asset (HDA) designed to duplicate animated objects with precise timing control. This tool takes a source object with looping animation and creates copies at specified point positions, while allowing you to offset the animation timing for each duplicate.
Key Features
Duplicates looping animations to multiple points in your scene
Applies customizable time offsets to each copy, creating variation in animation playback
Preserves the original animation’s integrity while allowing for diverse timing across duplicates
Simple and efficient solution for creating multiple instances of the same animated object
Perfect for scenarios where you need the same animation played at different times
Common Use Cases
Creating multiple animated objects with varied timing (flags, mechanical parts, etc.)
Distributing animated elements across a scene with phase shifts
Generating repeating patterns with time-shifted animations
Building motion graphics with staggered timing effects
This HDA provides a straightforward solution for creating variations from a single animated source,
without the complexity of a full crowd system. It’s focused specifically on
the time-offset duplication of animated objects.
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